<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Teachings on hrst4.xyz</title><link>https://hrst4.xyz/en/teaching/</link><description>Recent content in Teachings on hrst4.xyz</description><generator>Hugo -- gohugo.io</generator><language>en</language><atom:link href="https://hrst4.xyz/en/teaching/index.xml" rel="self" type="application/rss+xml"/><item><title>opengl_course</title><link>https://hrst4.xyz/en/teaching/opengl/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://hrst4.xyz/en/teaching/opengl/</guid><description> course.init
OpenGL course (advanced level)
contents graphics pipeline FBO lighting models shaders learning objectives understand the pipeline structure work with buffers implement rendering systems final project Implementation of a rendering engine with:
forward / deferred debug tools ImGui interface</description></item></channel></rss>