<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Teachings on hrst4.xyz</title><link>https://hrst4.xyz/teaching/</link><description>Recent content in Teachings on hrst4.xyz</description><generator>Hugo -- gohugo.io</generator><language>fr</language><atom:link href="https://hrst4.xyz/teaching/index.xml" rel="self" type="application/rss+xml"/><item><title>opengl_course</title><link>https://hrst4.xyz/teaching/opengl/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://hrst4.xyz/teaching/opengl/</guid><description> course.init
Cours OpenGL (niveau avancé)
contenus pipeline graphique FBO lighting models shaders objectifs pédagogiques comprendre la structure du pipeline manipuler les buffers implémenter des systèmes de rendu projet final Implémentation d’un moteur de rendu avec :
forward / deferred debug tools interface ImGui</description></item></channel></rss>